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Mamba & firefly hyperflux

 

Client: Razer (razer.com)

Produced through: Genesis Motion Design

Conceptualization: Rachael Lum, Rohan Lorenz, Benjamin Ang

Art Direction: Rachael Lum, Benjamin Ang

Producer: Darren Shieh

Designers: Rachael Lum, Rohan Lorenz, Sarah Wang, Natalie Ang, Jay Septimo, Muhammad Kharil

Animators: Rachael Lum, Rohan Lorenz, Sarah Wang, Natalie Ang, Jay Septimo, Muhammad Kharil, Benjamin Ang

3D Shading/Texturing, Animation, Lighting & Rendering: Rachael Lum, Benjamin Ang

Compositing: Rachael Lum, Sarah Wang

Music: Fuse Adventures in Audio (fuseasia.com)

 

I worked on the styleframes that ended up being selected for the piece and designed the snake.

I worked closely with Jay Septimo, who did the cel animation of the snake, while I did the details on it's body as well as the backgrounds.

Tracking a 2D animated snake to a 3D environment proved challenging, as well as designing the missiles and explosions to look like UI.

Styleframes

Razer Mamba Snake Character Turnaround